Reversed Normals
In 3D modeling a reversed normal is the direction that a face is pointed at. If a normal is pointed toward the outside of a model there is no problem for 3D printing. But if a normal is pointed toward the inside of the model it will make the geometry appear to be blacked out and when 3D printing nothing will be printed as a result of a reversed normal.
To correct these problems simply select the object in your CAD software and reverse the normals.
